perfect world
Perfect World is an MMORPGdeveloped by Beijing Perfect World. It has been released in several different areas in different versions already. The Malaysian version has now been released worldwide in an English-language format. Perfect World International opened its teaser site on July 15, 2008, and launched its closed beta August 19, 2008. The open beta began on September 2, 2008. The International Version is specifically built to accommodate North America. The Multilanguage Service version 'had' aimed at the European players, closed and open beta started in 2008. Perfect World Korea began its beta test in August 2007. Open beta ran through most of September 2007.
Perfect World is heavily based on Chinese mythology, and is set in the mythical world of Pangu. The simulated day and night, and flight is a key component in exploring the game world.
This games consist of 3 pioneering races:
Human Race: Wu Xia(Sword master)/Fah Shi(Mage)
are the primary race in the northern realms of Pangu, with the main settlement being the city of Etherblade (Sword City). Humans have no innate abilities, but fly with the aid of magical weapons. Players choosing a Human character can pick between the melee-oriented blademaster class, or the mage-type wizard class. The human race receives Aerogear (a flying sword) at level 30 which allows them to fly.
Blademasters (Wu Xia) are the most versatile of classes in terms of weapons wielding. They can use a variety of melee weapons, including swords, spears, hammers, fists and axes, though most choose to specialize in one.Blademaster is one of the most popular classes ingame. Having high physical defence and medium magic defence gives an excellent usage for dungeon runs, when patience runs low and players often resort to engaging multiple monsters. Having area stunning attacks gives it a high possibility to survive when attacked by higher level monsters. Their buffs include a physical defence enhancement spell.
Wizards (Fa Shih) function as nukers, using a variety of elemental spells to deal a large amount of damage. Wizards have very low physical defense but they do have a strong elemental defense. They wear arcane robes, and have a large array of magic skills, including seal and push skills. They have, throughout the game only one CD (continuous damage) aoe. They also have a healing spell that may be used over a period of time in emergency situations, Though it is not ideal for prolonged use, as its effectiveness is low, and has a long casting period. Their buffs include a water damage enhancement spell. Wizards are considered the strongest end-game class, with the ability to one-shot archers and clerics.
Winged Elves Race: Yu Ling(Cleric)/Yu Mang(Archer)
live mainly in the southern areas of Pangu, and in their chief/capital City of Plume (Feather City). Winged Elf characters are distinguished by a small pair of wings on their heads, and all Winged Elf characters can fly from the very beginning of the game, though at the cost of mana until they receive a new set of wings at level 30 which consume nothing.
Clerics ( Yu Ling ) fulfill the traditional role of party healer, providing party buffs but also have good combat abilities along with a strong elemental defense. At higher levels, clerics can become (among venomancers and barbarians) one of the most powerful soloers of the game.A cleric's buffs are ideal for any dungeon party, and provide strong bonuses in attack, defense, and mana/health regeneration. A cleric has a medium host of damage spells, including a powerful metal damage aoe. They are the only mage type class that can deal high physical damage by way of spells. Clerics specialize in a large array of powerful curses, including ranged stun, seal, and defense debuffs. They also own a skill that purifys all negative effects on players.
Archers ( Yu Mang ) are ranged characters using bows, crossbows and slingshots. Archers excel at doing damage at distance, but struggle with close combat due to damage penalties and weak defense. Archers are valued for their large damage dealing range, and though they have a low number of hit and mana points, excel at dealing critical hits, as a higher dexterity gives them a larger crit rate, increasing the chance that they will deal as much as twice the amount of damage they normally do.The primary archer aoe skill is also a Continuous damage skill, though unlike that of the wizard's, it can be used at range. Their buff includes speed and evasion enhancement.
Untamed Race:Yao Shou(Barbarian)/Yao Jing(Venomancer)
are intelligent beings, evolved from animals living in the west of Pangu and in their chief/capital City of the Lost (Beast City). Untamed characters can transform into animals to increase their defences and unlock special abilities, or remain in intelligent form for a larger variety of skills and can use flying beasts at Level 30.
barbarians ( Yao Shou ) are designed to act as the party tank, with a high amount of hit points and skills that enhance their ability to absorb damage. Barbarians have a high physical defense but have a very low resistance to elemental attacks.Their large range of aoe skills and capability to hold aggro effectively makes them ideal for tanking in all dungeon runs, though their damage capability is low. Barbarians traditionally pair with clerics to form a well built squad in most missions/quests. Their characteristic tiger animal form unlocks a host of aggro and damage absorption skills. Their buffs include a max hp increase and physical attack increase buff.
Venomancers (Yao Jing) use a large array of elemental spells, specializing in poison(wood) magic. They also own a myriad of damage over time skills. Their key ability in PvE is taming and using pets in battle. Venomancers become ideal in any dungeon squad and fulfill the traditional role of luring, and sometimes tanking. While in PvP situations their main role is to debuff and to use high-damage pets to attack. Due to their ability to tame pets, Venomancers are one of the most powerful soloers in game.A Venomancer is also versatile in its use with its characteristic fox animal form, which unlock a host of damage dealing and purging spells.
the new race that been released late month of year 2009 are Tideborns.
Tideborn Race:Xi Shou(assassin)/Wu Shih(Psychic)
are born from the depths of the seas. They are part of the Perfect World Rising Tide expansion, and are described as a lost race that has risen again. They can transform into fish form, unlocking melee skills and increasing swim speed. Their race dominates the far southeastern islands and in their capital city, City of the Raging Tides. At level 30, this race receives a pair of tideborn wings that allow them to fly.
Xi Shou(assissin) is born from war. The conflict between the Tideborne and the Nightstrikers spawned this breed of elite soldiers. Honed for battle, Xi Shou is a master of the dagger. Assassins that utilizes stealth and deception, concealing themselves within shadows to kill targets at close range. They are very quick and agile, wearing light armor to move quickly and give critical damage to their enemies.Though a powerful soloing class, owning a few healing spells similar to those of the blademaster, they are not ideal in most dungeon squads. This is because of their potential to take aggro from the primary tank and cause confusion/complications. This race has two paths: Shadow Shroud and Blood Bath
Wu Shih(psychic), on the other hand, use the power of souls, an untapped energy that even elemental spirits do not control. They wear magical robes and use soul spheres for weapons. They say that their soul spheres were gathered from the energy of their surroundings, thus they are very effective to use even against the Soulless. These magical beings can give powerful blessings to allies or impart curses to enemies which could turn the tide of the most hopeless battle.Despite these setbacks, psychics are host of a large variety of buffs, where hit potential is increased at the cost of defence, and vice versa. They also have a devastating reflect skill, which reflects all damage, ranged or melee. This race has two paths: Soul Force and Chain of Souls.
I played a lot of this game and spend 2 and a half year. i really enjoyed those years
having dungeon friends,hunting in caves,leveling rivals,and trash talker guild mates.
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